After my initial ideas were flushed out and 'set in stone', I started to develop some ideas inside of the UE4 engine to see what I was able to accomplish and develop. I started off by created in system for handling multiple players in a single arena. By creating the entire player controller, input and pawn system from scratch this allowed me to understand how the players work inside and out. I adapted upon my character system and created a very primitive multiplayer game which I will eventually expand upon.